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  Deviance                                                          


  --  


                         Beam Breakers (c) Jo Wood 


  --  

   CD Count.......: 01 CD(s)                    Date...........: 09/2002               

   Protection.....: Securom

  --  

                     						             

    READ THIS NFO PROPERLY & UNDERSTAND IT!

    Support the software companies. If you play this game BUY it!

    

                         ** Release Information ** 

  

    Game Notes:

    ~~~~~~~~~~~

    In the futuristic metropolis of Neo York, the year is 2374 and the world

    has changed beyond recognition. Thousands of AntiGrav cars litter the sky

    as they speed around following tracks of light beams which set routes 

    round the city.


    There are five notorious gangs which operate throughout Neo York, each 

    striving for power and control of the air. Players are thrust into this 

    gangworld to compete in a series of dramatic races defying light beams 

    which everyone else adheres to. Instead the player must weave through the

    traffic, smashing anything that blocks the path, including cars and 

    bridges used by innocent pedestrians. This is the fast-paced world of 

    the Beam Breakers.


    Beam Breakers is one of the most original and breath taking racing games

    ever created due to the superb combination of innovative 3D racing where

    AntiGrav cars overtake from all sides and the super-fast vehicles can 

    reach almost half the speed of sound.


    Set across five unique and stunningly designed regions of Neo York, 

    including Chinatown and Little Italy, Beam Breakers is not a game for the

    faint-hearted. Challengers compete in 30 epic races where progression to

    the next race can only be achieved by defeating all opponents.


    Vip Patel, Managing Director of JoWooD Productions commented: "Beam Breakers

    is a completely unique racing game that is set to lead the way in innovative

    gameplay."




    Game Feauture:

    ~~~~~~~~~~~~~~

    * 30 truly 3D races where gamers are challenged to master traditional 

      dimensions of racing at high speed with forwards, backwards, left 

      and right and up and down


    * A total of 41 vehicles across five different vehicle classes, all of

      which can be upgraded and customised to increase the chances of victory


    * A whole range of Power Ups available on the course, such as the Boosters,

      Instant Repair, Shield and Copex (which enables players to escape the

      clutches of the Police)


    * Five superb modes of play including:

      - Missions (Six campaigns taking the player through 57 stunning missions 

        which feature a mixture of high-octane races)

      - Championship (Gamers have to pit their skills against 5 opponents)

      - Survival (Players are challenged to survive 30 seconds as the Police

        hunt them down and attempt to destroy them) 

      - Observation (a free-view mode where players can take time out to study

        the maps and decide on the perfect route to achieve success in the

        other modes of play)

      - Multiplayer (Play against up to six people via Internet and LAN)


    

    Install Notes:

    ~~~~~~~~~~~~~~

    1) Unrar with WinRAR.

    2) Burn the .cue and .bin with CDRWin or Fireburner.

    3) Install the game.

    4) Copy over the cracked game .exe file from the CD.

    5) And then play :)


    Read this NFO properly!

  

  --  


                         DEViANCE Application Information

                         


    You think you can contribute to the scene too? You have one or more

    talents in:

    

    - supplying NEW unreleased GAMES (maybe you work at a game/util

      magazine, courier delivery firm, newspaper, game press/marketing

      company, distributor, publisher, duplicator, tv/radio show, shop, 

      warehouse, design firm, language translation company, packing company

      store etc). You don't need a fast internet connection for the above!

    

    - supplying NEW unreleased store/shop games BEFORE the store release

      date & have a fast UPLOAD 300k+ internet connection and time to

      spare on weekday mornings. We are NOT interested in modem,

      cable, or DSL links as they can be capped at anytime! Proper

      internet connections are needed! Of course we shall reimburse you

      for the costs of the games you buy. As we buy our games!

    

    - you are experienced in removing executable protection systems

      (such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.)

      and you are willing to help defeating the latest versions of

      commercial iso copying protection systems like Safedisc 2+ or

      Securom or Tages or VOB or Copylok or Laserlok. You must be

      able to code in assembly language.


    - you are a coder with lots of experience in Debugging/ASM & C/C++.

      You also can code your OWN tools to automatically remove

      commercial iso protections like the latest versions of any of the

      following: SafeDisc or Securom or TAGES or VOB or Laserlok or

      Copylok. Using tools created by others does NOT count and we

      check! You will also need advanced knowledge of import tables

      setting breakpoints with/and PE File Formats.

 

    - you are a Unix guru with good Ansi-C software developing knowledge

      and understanding how to prevent network security vulnerabilities.

      That means you must be able to code to ansi-c guru level. And you

      must also have a good coder perspective of hostbase and network

      based intrusion detection systems. You should be able to code tools

      to generically prevent stack and heap buffer overflows on unix in

      Ansi-C. And Be able to code tools to look after a group of systems

      and code sniffing avoidance tools. And you can configure a system 

      in ways to prevent packet sniffers and "man in the middle" attacks.


    - supplying linux bnc shells to the group (for free).

      They should have 2mbit MINIMUM link. We shall require flexible

      control over the shell. Root access on the box with dynamic

      ident such as midentd for bncs. All boxes must have legitimate

      IP's, they should not be running NAT or a firewalling system

      that will constantly interfere with the link. Ideal shells will

      have multiple vhosts, reasonably good uptime (20+ days), and a

      low system load. Public shells such as JEAH.NET or similar with

      25+ load averages and 3 day uptimes are not acceptable. The more

      reverse ips you have the better. We are only interested in LEGIT,

      NON-HACKED/CARDED shells. These shells will be used only for the

      purposes listed above and will NOT be used for any kind of

      'dump site' or for spreading any kind of releases. We are NOT

      interested in modem, cable, or DSL shells. The shells should be

      up 24/7 with minimum downtime for upgrades, etc and should not be

      overloaded with processes. We check!


    - are you able to write source code to unpack & repack game related

      major file format types such as MPQ, MIX & WAD? And can you also

      identify most major big-file formats(files that contain more

      files) by looking at the hex byte code of the header for that

      file? Do you know what reindexing is in regards to game .exe's

      and can you do it? And can you turn your OWN source code

      written in ASM/C/C++ for the above tasks into executable group

      tools? And do you also have 50K downlink for downloading new game

      formats to write tools for? You must send example code of your

      work with sources on major file formats for depacking/repacking. 

      Existing/stolen source will not be allowed!


    - making trainers for newly released games, menu driven, must work

      in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at

      least. And you have time during the week to do trainers.

      Also you understand DMA & ASM debugging techniques and use them

      to find your trainer codes. This is needed to make sure your

      trainers will work on all operating systems!


    If you can meet one or more of those requirements and want to join 

    the finest active group in the scene today, e-mail us.

    Use the contact information given below.


    And always remember: we do this just for FUN. We are against any

    profit or commercialisation of piracy. We do not spread anything,

    others do that. In fact, we BUY all our own games with our own

    money, as we love game originals. Nothing beats a quality original.

    And if you like this game, BUY it. We did!


  --  


                          How to Contact DEViANCE

                         


  READ BELOW FIRST OR YOUR MAIL WILL BE DELETED: 

  

  DEViANCE DOES NOT PASSWORD FILES, OTHERS DO THAT!

  DEViANCE DOES NOT MAIL OR FTP OR SEND MISSING FILES OF OUR RELEASES!

  DEViANCE DOES NOT PUBLISH FILES ON WEB SITES, NEVER!

  DEViANCE DOES NOT USE IRC TO PUBLISH FILES, NEVER!

  DEViANCE DOES NOT USE ICQ OR MSN, NEVER!

  DEViANCE DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!

  DEViANCE DOES NOT HAVE, WANT OR NEED ANY WEB SITES!

  DEViANCE DOES NOT GIVE OUT ANY LINKS OR NAMES FOR FILES!

  DEViANCE DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!

  DEViANCE DOES NOT TELL TO GROUP OUTSIDERS HOW TO CRACK OR TRAIN GAMES!

  DEViANCE DOES NOT TELL WHERE YOU CAN GET OUR FILES!

  DEViANCE DOES NOT TELL HOW OTHERS GET OUR FILES!


  SO DO NOT ASK...


  Via the WWW   : WE DO NOT USE OR WANT ONE, THANKS.

  Via E-Mail    : apply@apcsupply.org (READ NOTES ABOVE FIRST).


                 DEViANCE: SHARPER & FASTER THAN LiGHT!

 

  [NFO UPDATED 07/JUL/2002]-  


       Support the software companies. If you play this game BUY it!

